material1_radiance.cu:closest_hit_radianceΒΆ
Simple labertian shading used for ray trace images.
prd.result.w provides the z-depth which is used to allow compositing of raytrace images and rasterized images
Simple labertian shading used for ray trace images.
prd.result.w provides the z-depth which is used to allow compositing of raytrace images and rasterized images